The Live Layer

Their people watch. Live.

A periscope feed refreshing every few seconds. A will-they-escape poll where every vote moves the live odds. Shoutouts and emoji landing on players' phones mid-game — with a name and a face on them. And Rivalry Mode when a competitive crew opts in: raw odds, gloves off.

Jordan M.
Jordan M.Game Master

Nice — you found the second key faster than anyone today. Don't overthink the pipes.

Example — a host line on a player’s phone. Every venue’s guides use their own name and photo.
LIVE 14 watching
The Cellmates
Prison Break (C-Block)
14:22
Time remaining
78% say they make it out
Example — what a shared watch link looks like on a friend's phone.

LIVEAudience

The in-room TV recruits viewers by itself — a QR code on screen, the live viewer count climbing, a pop-up on every lock opened. Friends anywhere vote the odds and talk to the room. Nobody at the desk has to sell it.

Timelapse Reels

Every game auto-renders two cuts — wide for web and Facebook, vertical for TikTok and Stories. Photos and fans' commentary land at the moment they actually happened, over your logo and the team's finishing time. Ready minutes after the game.

Cameras & Remote Ops

The same camera layer that powers the audience gives the OWNER eyes: every room, every venue, from anywhere — with audio. Run a game for a short-staffed location from off-site. Watch your Saturday peak from home.

Guest-controlled by design

Watch links are unguessable, link-only, and expire. Broadcasting is off by default, and the venue controls it. Guests decide who watches.

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