In production today
Everything it runs
Nothing here is roadmap. Every feature below is running at two real venues right now.
LIVEAudience
Periscope feed, a will-they-escape poll driving live odds, shoutouts on players' phones, GM host lines, Rivalry Mode. The in-room TV recruits the audience by itself.
Timelapse Reels
Two auto-rendered cuts per game — wide and vertical — with photos and fan commentary spliced at the real moments. Ready minutes after the game.
Game Master Quality Score
Escape rate, time remaining, and loss depth scored into nine named coaching zones. The data does the talking. Official at 20 games; a career tier ladder underneath.
LIVEGame Ops & the Clue Ladder
Server-authoritative timer on every device. Every clue typed and typed on a ladder: question → affirm → nudge → walkthrough → answer. Typed clues replaced our radios.
Player Hub
One link from waiver to victory lap: countdown, roster, invite-a-friend, watch-link sharing, in-game hints, stage-unlocked selfies, live score.
Post-Game Debrief
Photos, stats, the review ask at peak happiness, an Encore code, the reel. Losses get warmth — a loss is a rebooking opportunity.
Digital Waivers
One link per room; signing assembles the roster live, forwards itself to the group, and syncs emails to your marketing list.
Group Events
One waiver link for a whole company, drag-drop assignments, automatic organizer wrap-up. The event's afterlife, delivered.
Leaderboards & Lobby TV
Public per-room leaderboards teams come back to beat, and a fresh-off-the-win lobby takeover that sells the next booking.
Cameras & Remote Ops
Every room, both venues, from anywhere — with audio. Run a game for a short-staffed location from your kitchen.
…plus maintenance & inspection logs with photo checklists, a workshop system for prop builds and repairs, staff scheduling + time clock, training & certification tracking, and gift-card tracking across locations. Not the sexy part. The part that makes Saturday run.